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To start the eXe, double click
the eXe icon that should have appeared on your desktop after installation. If you do not have the eXe icon on your
desktop, you will need to find the application’s icon in your Windows start
menu under Programs. You should
probably maximise the eXe window to utilise all the space you have available to
work in.
eXe's authoring workspace is made up of two work areas. The left
sidebar contains the tools that content authors can use to enter and organise
content. While the authoring space behaves as a drafting board where content
authors can edit and view content. Currently, a properties tab is also
accessible in this work space. The properties tab is designed to enable content
authors to define basic metadata and taxonomy for the project as well as add
header graphics and a title.
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Located at the far left of the screen, is the eXe sidebar, which contains
the Outline and iDevice panes respectively.
The basic tree type structure allows users to add content pages
(branches, children or nodes) to the trunk (Home page). Multiple levels can be
added under this structure however guidelines for good content design suggest a
fairly flat structure to be ideal for most learning content.
The sidebar contains the Outline and the iDevices panes as shown
below:
Outline pane
The Outline tool set allows you to define the structure your project
will take. This is particularly useful for large or complex projects that
contain many parts or topics. The Outline pane uses a tree structure to
organise related pages. This first page or node is the Home page. This is the
top level page and will always display as your project's home page when
published.
·
Homepages
The Home page is
the first page displayed when the project is exported to the web or an LMS.
This is a parent page and additional child level pages can be added under this
page.
·
Adding pages
To add additional
pages select the parent node by highlighting the parent level and click the
<Add Page> button.
·
Delete pages
To delete a page,
select the page you want to delete and click the delete button. A dialogue
message displays to check this action. Click OK to continue.
·
Renaming pages
Select the page
you want to rename and click the rename button or double click on the
node. A dialogue message prompts you to
enter the new name. Enter the name and click OK.
·
Extracting and
Merging pages
Merging
pages allows you to take an elp file
and merge the content of that file into another elp file, or to take a page from an elp file and extract it to create a new elp.
To
insert a file select the node you wish to insert the content into then select
Merge, Insert Package from the File menu. Alternately, you can right-click on a
node and select Insert Package. The
Browser dialogue is displayed. Browse to the elp file you want to insert and click Open. The new file content will now appear in your open elp file.
To extract a node,
select the node from your open elp
file, select File, Merging, Extract Package (or right-click). A save dialog is
displayed. Enter a file name for the node you are extracting and click Save. A confirmation message will be
displayed.
·
Promote/Demote
arrows
The promote/demote arrows are located
beneath the outline pane. Selecting a node and clicking on one of the arrows
will change the position of that node with the outline structure.
iDevice pane
The iDevice (instructional device) pane is a collection of structural
elements that describe learning content. Examples of these include, objectives,
pre-knowledge, case studies, free text. Learning content is created by
selecting iDevices from the iDevice menu and entering your learning
content.
·
Activity
An activity can be
defined as a task or set of tasks a learner must complete. Provide a clear
statement of the task and consider any conditions that may help or hinder the
learner in the performance of the task.
·
Case Study
A case study is a
story that conveys an educational message. A case study can be used to present
a realistic situation that enables learners to apply their own knowledge and
experience to. When designing a case study you might want to consider the
following:
v What
educational points are conveyed in the story
v What
preparation will the learners need to do prior to working on the case study
v Where
the case study fits into the rest of the course
v How
the learners will interact with the materials and each other e.g. if run in a
classroom situation can teams be setup to work on different aspects of the case
and if so how are ideas feed back to the class.
·
Cloze Activity
Cloze activities
prompt learners with a piece of text with significant phrases or words missing.
Learners demonstrate their knowledge and understanding of the concepts
presented in the text by filling in the missing phrases or words. It is a useful device for testing reading
comprehension and language skills.
·
External
Website
The external
website iDevice allows you to attach an external website url to your
content. This feature allows learners to
browse the external website without the need to open a new browser window.
·
Free Text Area
The majority of a
learning resource will be establishing context, delivering instructions and
providing general information. This provides the framework within which the
learning activities are built and delivered.
·
Image Gallery
The gallery
iDevice allows you to upload and label multiple images.
·
Image Magnifier
The image
magnifier allows the learner to view parts of an image in a magnified state.
·
Java Applet
This is iDevice
that allows users to load simple java applets into the eXe content.
·
Multiple Choice
Question
Although more
often used in formal testing situations MCQ’s can be used as a formative
testing tool to stimulate thought and discussion on topics students may feel a
little reticent in responding to.
When designing a
MCQ test consider the following:
v What
learning outcomes are the questions testing
v What
intellectual skills are being tested
v What
are the language skills of the audience
v Gender
and cultural issues
Avoid grammar,
language and question structures that might provide clues.
·
Multi Select
Question
This iDevice
provides the ability to choose more than one correct response to a question.
·
Objectives
Objectives
describe the expected outcomes of the learning and should define what the
learners will be able to do when they have completed the learning tasks.
·
Pre-knowledge
Prerequisite
knowledge refers to the knowledge learners should already have in order to be
able to effectively complete the learning. Examples of pre-knowledge can be:
v Learners
must have level 4 English
v Learners
must be able to assemble standard power tools
·
RSS
The RSS iDevice allows users to
import a snapshot of RSS content into your authoring environment where it can
then be edited. This iDevice requires that the author be connected to the
internet.
·
Reading
Activity
Provide learners with structure
to their reading activity. This helps put the activity in context for the
learner. It is also important to correctly reference any reading materials you
refer to as this models best practice to the learners. Not always essential if
covered in the course content but providing feedback to the learner on some of
the main points covered in the reading may also add value to the activity.
·
Reflection
The Reflection
iDevice allows you to pose a question for the learner to consider of set an
activity for learners to complete before receiving some guidance by clicking on
the Feedback button.
·
SCORM Quiz
The SCORM Quiz
iDevice bundles questions to form a quiz assessment. This assessment is then
managed by the Learning Management System (LMS) to enable scoring.
·
True/False
Question
True-false
questions present a statement that requires the learner to determine whether or
not the statement is true or not.
·
Wiki article
The wiki article
iDevice takes a snap shot of an article and embeds it into your eXe
content. This iDevice requires that the
author be connected to the internet. Changes made to the article will not
automatically be updated to Wiki so changes made on your local machine to the
wiki content in your content should be submitted back to the wiki where
appropriate.
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